ASOBI, ONE STOP SHOP FOR ALL YOUR ENTERTAINMENT POWERED BY BLOCKCHAIN TECHNOLOGY


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My friends,I will love to tell you about a project called Asobi. To commence a few words about the company Asobi. Asobimo - game items, e-books, music, video, All these are available in one place, with a license for content. I call it one stop shop for all. Asobi is a Japanese company, they engender online games, a profoundly and immensely colossal experience, as many as 15 years and 600 employees around the world. Some of their games are Avabel online, Toram online, Iruna online. The total number of downloads was 50 million, the sale in Avabel online for an amount of $ 200 million.
The project has two awards:
• Best Google Play developer
• App Store Game Grand Prix Division Award
The goal of this project is to engender a platform of its own, where it is possible both to buy and sell the product, the designation of the Asobi market platform. It should be noted that such platforms already subsist, but the lack thereof is that users do not have the right to own a product. For example, if one of these platforms closes, the utilizer can not utilize the purchased product. The Asobi market will grant the right to own content and a decentralized security system will be acclimated to bulwark the transaction.
You can buy or sell the following:
• Electronic books
• Videos
• Music
Game items
You can purchase the product from both the manufacturer and the utilizer for a lower price. After the sale of the goods, the mazuma is credited to your wallet. This platform will withal be intriguing, not only for users, but additionally for manufacturers. If we consider the Amazon platform, then the publisher will no longer make a profit if they sell a used book. Astute contracts will be utilized on the Asobi market and profits will be distributed and distributed automatically.
For example, a book costs $ 10, a perspicacious contract divides the profit as follows:
• The seller receives 5 dollars
• The publisher receives $ 3.5
• The author gets 1.5 dollars
The acquisition of items consists of 4 phases:
  1. The utilizer uses ASOBI COIN to make purchases on the site
  2. A license is engendered and sent to the repository
  3. This license is assigned to the utilizer
  4. After the utilizer has received a license, he can utilize his purchase
The trade in objects withal consists of 4 phases:
  1. The seller sells his goods at the desired price, or he can betoken the price that the site recommends
  2. The buyer pays the acceded amount, which is sent to the system
  3. The system pays money to the seller
  4. The buyer receives a license for this product
    You withal get the opportunity to make and sell your own games and comics. To do this, you have to download it to the soi-disant cloud, where it will be bulwarked, then you can offer it for sale.
The value of the token is that when you make purchases in games with this token, you get a 50% discount.
Information about the token:
• Give ABX a designation
• The price of one token is 0.01 USD
• ERC-20 platform
• Maximum emission of 16.5 million tokens
Determinately, I would relish to highlight the main benefits of this project:
  1. Globality. This project is ecumenical because it is connected to the game industry. This is an industry that develops very expeditiously from year to year.
  2. culminated product. In my opinion, this is the main plus of this project, this company is the developer of online games with 15 years of experience. The total number of downloads of their games is 50 million. Enough is an impressive number.
  3. Benefit for everyone. Everyone will benefit from this platform here. Let's commence with the utilizer. He receives a certificate for the purchase of his goods, it will be his deposit. The utilizer can purchase both directly from the manufacturer and second-hand from other users at a lower cost. The advantage for manufacturers is that even with the sale of utilized equipment from one utilizer to another, it will receive part of the profit.
    Road Map
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